|Title||Social Media as It Interfaces with Psychosocial Development and Mental Illness in Transitional-Age Youth.|
|Publication Type||Journal Article|
|Year of Publication||2022|
|Authors||Primack, BA, Perryman, KL, Crofford, RA, Escobar-Viera, CG|
|Journal||Child Adolesc Psychiatr Clin N Am|
|Keywords||Adolescent, Adult, Humans, Internet, Mental Disorders, Social Media, Video Games, Young Adult|
Social media (SM) can be defined as "a group of Internet-based applications that allow the creation and exchange of user-generated content." This includes formation of online communities and sharing of information, ideas, opinions, messages, images, and videos. Therefore, although all online video games would not necessarily count as SM, video games that allow for substantial sharing of information and development of online communities do fit this definition. SM has become an integral component of how people worldwide connect with friends and family, share personal content, and obtain news and entertainment. Use of SM is particularly prevalent among transitional-age youth, usually defined as individuals aged 16 to 24 years, who are at critical junctures around developmental tasks such as identity development and establishment of social norms.
|Alternate Journal||Child Adolesc Psychiatr Clin N Am|